Wednesday, March 4, 2015

Reinventing the Wheel

Well I quickly lost my steam on that last topic. My world tends to be in a pretty regular flux, and my players don't play often enough for me to get comfy sitting still on it.

Instead, I decided to reinvent the Wheel. The shape bugged me and it did not feel medieval enough, so for the next little while I will be working on adding all that content back onto this:


I think that looks a lot more like a wheel, no? (I did put an overlay on top to keep that part clear!)

I worry of course that I will change it again. Given the length of time between games, I may end up putting off a world map for a while and focussing on creating small, modular areas which could be later incorporated into an entire world.

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